# text: "(The speed the computer talks to the modem)"
# item 12: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=173 x2=136 y2=191
# text: "Modem Port"
# item 13: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=191 x2=136 y2=209
# text: "Printer Port"
# item 14: TEXT (0x88) disabled
# bounds: x1=46 y1=154 x2=123 y2=173
# text: "Serial Port"
# item 15: CUSTOM (0x80) disabled
# bounds: x1=270 y1=278 x2=336 y2=306
# data: ""
# item 16: BUTTON (0x04) enabled
# bounds: x1=164 y1=284 x2=222 y2=304
# text: "Defaults"
DITL_160.txt
# 14 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=184 y1=228 x2=242 y2=248
# text: "Play"
# item 1: BUTTON (0x04) enabled
# bounds: x1=83 y1=228 x2=141 y2=248
# text: "Stop"
# item 2: BUTTON (0x04) enabled
# bounds: x1=178 y1=66 x2=278 y2=88
# text: "Next Track"
# item 3: BUTTON (0x04) enabled
# bounds: x1=48 y1=66 x2=148 y2=88
# text: "Previous Track"
# item 4: TEXT (0x88) disabled
# bounds: x1=89 y1=34 x2=192 y2=50
# text: "Current Track:"
# item 5: TEXT (0x88) disabled
# bounds: x1=209 y1=34 x2=231 y2=49
# text: "88"
# item 6: TEXT (0x88) disabled
# bounds: x1=89 y1=14 x2=192 y2=30
# text: "Tracks on CD:"
# item 7: TEXT (0x88) disabled
# bounds: x1=209 y1=14 x2=231 y2=29
# text: "88"
# item 8: CUSTOM (0x80) disabled
# bounds: x1=180 y1=224 x2=246 y2=252
# data: ""
# item 9: BUTTON (0x04) enabled
# bounds: x1=97 y1=127 x2=155 y2=147
# text: "Softer"
# item 10: BUTTON (0x04) enabled
# bounds: x1=167 y1=127 x2=225 y2=147
# text: "Louder"
# item 11: TEXT (0x88) disabled
# bounds: x1=128 y1=101 x2=202 y2=118
# text: "CD Volume"
# item 12: BUTTON (0x04) enabled
# bounds: x1=97 y1=173 x2=155 y2=193
# text: "Refresh"
# item 13: BUTTON (0x04) enabled
# bounds: x1=167 y1=173 x2=225 y2=193
# text: "Eject"
DITL_161.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=226 y1=117 x2=284 y2=137
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=121 y1=117 x2=179 y2=137
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=222 y1=113 x2=288 y2=141
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=17 y1=14 x2=107 y2=32
# text: "Game Name:"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=126 y1=14 x2=376 y2=32
# text: "Edit Text"
# item 5: TEXT (0x88) disabled
# bounds: x1=17 y1=52 x2=107 y2=70
# text: "Player Name:"
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=125 y1=52 x2=375 y2=70
# text: "Edit Text"
DITL_162.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=208 y1=160 x2=269 y2=180
# text: "Quit Now"
# item 1: BUTTON (0x04) enabled
# bounds: x1=55 y1=161 x2=157 y2=181
# text: "Save, Then Quit"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=204 y1=156 x2=273 y2=184
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=66 y1=22 x2=285 y2=70
# text: "Would you like to save the current game before you quit?"
DITL_163.txt
# 1 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=58 y1=63 x2=181 y2=79
# text: "Checking for CD..."
DITL_200.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=210 y1=50 x2=290 y2=85
# text: "Quit Match"
# item 1: BUTTON (0x04) enabled
# bounds: x1=80 y1=60 x2=138 y2=80
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=30 y1=10 x2=324 y2=35
# text: "Are you sure you want to quit this match?"
DITL_201.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=170 y1=50 x2=275 y2=84
# text: "Declare Draw"
# item 1: BUTTON (0x04) enabled
# bounds: x1=50 y1=60 x2=108 y2=80
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=20 y1=10 x2=304 y2=31
# text: "Are you sure you want to declare a draw?"
DITL_202.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=150 y1=50 x2=222 y2=87
# text: "Resign"
# item 1: BUTTON (0x04) enabled
# bounds: x1=40 y1=60 x2=98 y2=80
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=21 y1=10 x2=249 y2=33
# text: "Are you sure you want to resign?"
DITL_203.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=170 y1=50 x2=264 y2=84
# text: "Change Turn"
# item 1: BUTTON (0x04) enabled
# bounds: x1=50 y1=60 x2=108 y2=80
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=26 y1=10 x2=295 y2=36
# text: "Are you sure you want to change turn?"
DITL_204.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=190 y1=60 x2=260 y2=97
# text: "Miscall"
# item 1: BUTTON (0x04) enabled
# bounds: x1=60 y1=70 x2=118 y2=90
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=26 y1=20 x2=296 y2=46
# text: "Declare a miscall for the previous shot?"
DITL_205.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=146 y1=100 x2=228 y2=120
# text: "New Game"
# item 1: BUTTON (0x04) enabled
# bounds: x1=40 y1=100 x2=98 y2=120
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=29 y1=11 x2=235 y2=73
# text: "Are you sure you want to cancel the current MATCH and start a new one..."
DITL_206.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=126 y1=179 x2=191 y2=205
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=100 y1=40 x2=300 y2=106
# text: "^0"
# item 2: TEXT (0x88) disabled
# bounds: x1=100 y1=121 x2=299 y2=161
# text: "^1"
# item 3: TEXT (0x88) disabled
# bounds: x1=115 y1=10 x2=201 y2=29
# text: "ERROR"
DITL_207.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=126 y1=130 x2=191 y2=156
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=100 y1=40 x2=300 y2=106
# text: "^0"
# item 2: TEXT (0x88) disabled
# bounds: x1=135 y1=9 x2=181 y2=27
# text: "ERROR"
DITL_208.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=211 y1=179 x2=269 y2=199
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=207 y1=175 x2=273 y2=203
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=94 y1=18 x2=344 y2=54
# text: "Virtual Pool\nPreview Version for Apple Computer"
# item 3: TEXT (0x88) disabled
# bounds: x1=94 y1=62 x2=450 y2=146
# text: "This preview version of Virtual Pool is NOT the final shipping preview version. It is a special preview for Apple Computer. See the \"Read Me\" file for details, and be sure to check MacPlay\'s WWW page for the \"final\" preview!"
DITL_209.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=146 y1=177 x2=204 y2=197
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=142 y1=173 x2=208 y2=201
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=107 y1=29 x2=267 y2=45
# text: "AppleTalk not available"
# item 3: TEXT (0x88) disabled
# bounds: x1=106 y1=63 x2=305 y2=153
# text: "Unable to initialize network play. Is your computer set up for networking?"
DITL_210.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=211 y1=179 x2=269 y2=199
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=207 y1=175 x2=273 y2=203
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=95 y1=18 x2=345 y2=54
# text: "Virtual Pool\nPreview Version"
# item 3: TEXT (0x88) disabled
# bounds: x1=94 y1=62 x2=450 y2=146
# text: "To Shoot hold down the \"s\" key and stroke the mouse backwards then forwards.\n\nHelp can be found under the Quick Help\nicon (the \"?\" symbol on the menu bar)."
DITL_211.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=176 y1=129 x2=259 y2=149
# text: "Disconnect"
# item 1: BUTTON (0x04) enabled
# bounds: x1=61 y1=129 x2=119 y2=149
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=44 y1=13 x2=283 y2=116
# text: "In order to start a new game at this time you must first disconnect from your current game.\n\nDo you wish to disconnect?"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=172 y1=125 x2=263 y2=153
# data: ""
DITL_212.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=30 y1=121 x2=88 y2=141
# text: "No"
# item 1: BUTTON (0x04) enabled
# bounds: x1=191 y1=118 x2=249 y2=138
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=31 y1=85 x2=89 y2=105
# text: "Yes"
# item 3: TEXT (0x88) disabled
# bounds: x1=116 y1=17 x2=275 y2=69
# text: "Save the current game before closing Virtual Pool?"
DITL_213.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=148 y1=115 x2=206 y2=135
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=44 y1=115 x2=102 y2=135
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=82 y1=32 x2=219 y2=81
# text: "Please Insert the Virtual Pool CD"
DITL_214.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=146 y1=100 x2=228 y2=120
# text: "Start Demo"
# item 1: BUTTON (0x04) enabled
# bounds: x1=40 y1=100 x2=98 y2=120
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=29 y1=11 x2=235 y2=73
# text: "Are you sure you want to abort the current game and start the Demo?"
DITL_300.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=119 y1=93 x2=177 y2=113
# text: "Quit"
# item 1: TEXT (0x88) disabled
# bounds: x1=96 y1=12 x2=285 y2=61
# text: "Sorry, you need a Power Macintosh to play Virtual Pool."
DITL_2000_PickAMonitor DITL.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=20 y1=160 x2=128 y2=180
# text: "This Monitor"
# item 1: BUTTON (0x04) enabled
# bounds: x1=160 y1=160 x2=218 y2=180
# text: "Quit"
# item 2: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=230 y2=144
# text: "Drag this window onto a monitor on which you would like to play this game.\n\nIf for some reason the monitor can not satisfy the requirements the “This Monitor” button will be grayed out."
# item 3: TEXT (0x88) disabled
# bounds: x1=10 y1=190 x2=230 y2=235
# text: "Error message"
DITL_2001_No good monitors DITL.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=90 y1=120 x2=148 y2=140
# text: "QUIT"
# item 1: TEXT (0x88) disabled
# bounds: x1=60 y1=20 x2=225 y2=110
# text: "There are no connected monitors which satisfy the requirements of this game."
DITL_2002_Depth Change.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=125 y1=118 x2=193 y2=138
# text: "Change"
# item 1: BUTTON (0x04) enabled
# bounds: x1=30 y1=118 x2=88 y2=138
# text: "Quit"
# item 2: BUTTON (0x04) enabled
# bounds: x1=230 y1=118 x2=318 y2=138
# text: "Play Slow"
# item 3: TEXT (0x88) disabled
# bounds: x1=13 y1=14 x2=327 y2=101
# text: "For best performance you should change your monitor setting to 256 colors.\n\nThe game will run slower if you don\'t."